IMPLEMENTASI METODE TAMYIZ BERBASIS GAMIFIKASI DIGITAL UNTUK MENINGKATKAN SELF-REGULATED LEARNING SISWA RBQ FAILASUFA. Education Studies and Teaching Journal (EDUTECH), [S. l.], v. 3, n. 1, p. 771–778, 2026. DOI: 10.62207/qy675w68. Disponível em: https://journal.ppipbr.com/index.php/edutech/article/view/1047.. Acesso em: 6 jul. 2026.